It is weird in the world of eve online. Unlike other games where you have instant great play eve online offers weeks of boredom after which you get weeks of the most awesome play. This time it was no different.
*** Jul 14 ***
Mal and Bnizzle contacted Stacey and Gabryella asking if they wanted to help out and kill a defended control tower in J132918 filled with capital construction modules. ‘Trust us, this is going to be fun, it is owned by an inactive alliance called the Beacon Light Alliance and they have placed their hardeners outside of the shields!’ For those that don’t know, placing hardeners outside the tower force field is a rookie mistake because it makes the hardeners vulnerable to attacks and renders them pretty much useless while investing a lot of the tower’s powergrid and cpu. On top of that some modules were unanchored outside the forcefield as well, ready for us to steal.
But the guns were active, so we needed at least 3 Guardians and a couple of damage ships. After some calculations the few Vexor Navy Issues would reinforce the tower in 8 hours? … No, there has to be another way and Stacey and Gaby went to the fitting table in the Jita 4-4 station with a bunch of try out fittings for the Vexor Navy Issue.
‘No, it needs a capacitor transfer I think.’
‘Ok, this one?’
‘No, no shields. Armor, something like the Lovetar with faction repairers!’
‘Something like this?’
A new Vexor Navy Issue was found that was both damage and repair in one and of course it was called the Love Vexor Navy Issue or in short the Xoxo. We had no idea whether they would work against a defended tower. Yet we decided to take them for a spin and with a bit of fear in mind 6 brave Xoxo pilots with Eos support took the warp.
‘FC, stay here!’
Bnizzle had warped us in at 100 km away from the tower and burned towards the guns. We were in a quick pursuit because the medium energy transfer array and faction repairers could only reach out to 6 km and we would not be able to support him if we got webbed by one of the 3 active webification batteries. With our afterburners overheating, the fleet (which had to be a big remote repair ball) had spread out like a large snake towards the tower in which no one could reach each other anymore.
For a moment I even thought about warping my Xoxo’s away before the tower would hurt us pretty bad. But wait. None of us was taking damage! None of us were neutralized and none of us were webbed. How is this possible, did they? Yes they did. They had set the tower hostile to anything that had less than 0.0 standings. Which meant that us being neutral at 0.0 standings were not hostile and could just warp towards the tower and shoot the tower itself without taking any damage from the tower guns.
After laughing about this we stole the offline modules and disabled at least 6 guns and the energy neutralizer battery before working on the tower. Things went great and even our Eos warped in for some added damage, when suddenly someone from the Gentlemen’s.Club warped in and figured it was time to online a few modules and change the tower standings to hostile towards neutral players like us. For a moment we stopped. Should we shoot the modules being onlined, or should we warp away before he would online more neutralizers and the ever menacing warp scrambling batteries that would prevent us from warping away? We decided to do the last thing and warped away.
Fartwo > Dont wanna stay?
The Gentlemen’s.Club now owned the tower and we spotted one of their Oneirossesses repairing the modules we had disabled. With him at 20 km from the shields we quickly warped over with 4 of our Xoxo’s, but landed at 12 km from him. And because we had afterburners fitted we didn’t manage to catch him in time even with our warp scramblers overheated. At least it was a good try and the Oneiros didn’t dare venturing out again without some of his friends with their own repair ships as backup.
This was going to be a tough match and there was noting we could do without some of our friends. Disavowed. could do this for us, but I was most certain that they wouldn’t show up for a tower fight. However … Bloemkoolsaus contacted me saying he wanted to talk and he was serious about it. Apparently a guy named Rick from the Gentlemen’s.Club had send Disavowed. a mail about the tower shoot and for a moment I feared that I had done something really bad and Stacey and Gaby would end up with red bottoms after this very short adventure.
A serious threat against a serious alliance, one that is willing to fight for their home with everything they have. I admitted I was behind this one and my friends got invited to the channels right away. A few hours later a very expensive 50 man armor strategic cruiser fleet filled with angry pilots jumped into J132918 and the ladies felt so proud when we arrived on the tower, which was guarded by about 6 hostiles manning the guns. I wonder what went trough their mind at that point and especially Rick’s mind for sending that mail.
The fight was great and we took down the webification batteries quickly to make sure the guns wouldn’t track our ships and deal their maximum damage. Reinforcing the tower was a bit of a pain though. Most of the strategic cruisers were equipped with short range guns and those that weren’t were spewing ammunition faster then selling ice-cream on a crowded beach during a sunny day. But after a few ammunition runs and the defenders putting the neutralizer batteries on the Xoxo’s (which don’t need capacitor to apply damage) for a long time we managed to reinforce the tower without any serious issues.
*** Jul 16 ***
After the reinforcement scouts were left in the system and they discovered that our hostiles jumped in with Battleships and that they had repaired all the modules surrounding the tower. If the shields on the tower (which were now 25%) would hit 50% after some repairs, they could online all those modules again and be in a comfortable position during the fight. The timer was set, they wanted to fight and hopefully many alliance members would too.
Because we knew that our hostiles were going to use battleships to try and kill our armor strategic cruisers at short range our fleet commander Kais went for shield ships instead. With Ishtars and Gila cruisers being far too awesome at the moment, we decided to bring those and bring a lot of those. 17 Ishtars, 3 Gila’s, 2 Scimitars, a Broadsword heavy interdictor and a Claymore command ship made their way towards the wormhole exit.
When we arrived at the highsec system leading to the C2 they closed the wormhole with their battleships and for a moment we thought that they wanted to keep us out while repairing the tower. However, they had seen Mal jumping out and thought we were already in J132918 trying to flee. Such nerves! A new highsec exit was probed out quickly and our fleet jumped in and stayed there for a bit. One of our scouts reported an Archon and a Chimera carrier at the tower. Cheers went up, but our fleet commander calmed us down quickly and ordered us to Focus.
‘The Chimera is outside the shields now repairing the tower.’
Short but firm commands sounded trough the coms: Alright, lets go! Deploy Drones now and follow me! Gila’s only, bump the carrier downwards! Everyone primary the Chimera! How are our repairs holding?
Great simple orders which some still didn’t understand. The Chimera carrier that was primary was losing shields quickly and while the Gila’s were bumping it downwards and outside the tower shields, some of the Ishtar pilots had not been listening and were bumping the carrier upwards into the shields. While the carrier got into armor Mofo Keikira was bumped safely behind the force field again and was able to repair all his shields.
But they were losing their fighter drones and the tower shield got low, so again the carriers went outside the force field to try and kill us and repair the damage done by us to the tower. I wonder why they didn’t send in their battleships to try and take on some of our Gila’s when the Chimera was bumped downwards far away from the safety of the shield this time. But it was a good thing for us. Even with the Archon repairing frantically there was no way they were going to safe Mofo Keikira, who thought it would be a great idea to go into triage at the last moment. A juicy killmail colored our killboards and made all the time invested into this operation worth while.
Carrier: http://eve-kill.net/?a=kill_detail&kll_id=24409979 + 227 mil pod
We tried bumping the Archon afterwards, but he went into triage and managed to safe his skin on the edge of the force field. Slowly but steadily the tower went into armor and our hostiles started moving their battleships out to the safety of a neighboring tower owned by a mining alliance. One that was well defended with a lot of people protecting it and watching us trying to deploy bubbles to catch the stragglers.
Our eyes got wider and yells were had when a Revelation warped straight towards us and landed into the shields. Even though I had placed mobile warp disruptors on the tower, the few defenders had focussed them down and the Archon and Revelation escaped, leaving us with just the Chimera killmail.
‘Leave those mobile bubbles Stacey, they will just kill them or warp to safe spots anyway.’
With a big blast the tower exploded and for some reason the same guy that had written in local if we didn’t want to stay had stayed in his Crow only to lose it and his pod.
Crow: http://eve-kill.net/?a=kill_detail&kll_id=24410581 + 96 mil pod
The destruction of many of the tower her modules commenced and juicy loots were taken. Several billion isk of blueprints, blueprint copies, ships and loots ended up into our hands and Gabryella had managed to sneakily take the tower kill and had proudly posted it into the fleet channel.
Tower: http://eve-kill.net/?a=kill_detail&kll_id=24410521 + 1 billion worth of modules
Tired by the long fight the ladies relaxed and while staying at the staging tower our fleet managed to club Fish TulakHorde in his Gnosis battlecruiser to death, making that the last kill of our little invasion.
Gnosis: http://eve-kill.net/?a=kill_detail&kll_id=24410709 + pod
So what next? Well, the mining tower is too heavily defended and Disavowed. wanted to get paid if Mal and Bnizzle wanted to take her down and try to kill the Archon and Revelation. Overall it would not be worth it and we decided to move out. I had already told Mal before setting up his tower that he had to set up a tower like my old drug tower. Instead he created an awesome mighty ball of doom, but found out the hard way that unanchoring all the modules would take forever.
Lesson learned and with modules being not that expensive we left them alone and just unanchored the tower. Unfortunately I had forgotten that unanchoring the tower can not be done when there are modules anchored on it. And you can’t unanchor modules when the tower is no longer online. So to unanchor the modules we had to online the tower again, fly across this ball of doom to unanchor all the modules one by one until we could unanchor the tower again. A very complicated and time consuming system invented by CCP to prevent people from putting towers up all over new eden probably.
So we left the tower too and who knows our hostiles might engage it. Maybe they will set up a new badly defended tower and decide to repair it with their Archon this time. Either way, the whole operation was a great success. We managed to secure the juicy loots the tower contained. The fleet was professional. I felt great when the entire alliance showed up. We had a fun time and my friends learned a lot from their mistakes.
But the absolute best thing was that both Stacey and Gabryella got their very first capsuleer owned Carrier kill during their time in New Eden!