Archive for the ‘Action Reports’ Category

I didn’t have the time to write down the adventures the girls had and left you guys and girls in the dark a bit. My apologies for that, but I have two jobs now and a study in real life and as you guys know the real life world always goes before the EVE Online world. A lot has happened though, including a bit of drama with my sister and Disavowed.

*** Dec 7 ***


The Viperfleet CEO didn’t trust us after reading our little adventure with the Nyan Cat Pirates and Damned Nation, who is pretty active in 0.0 space at the moment and losing ships again like they did in the early days. So sis decided to cut the ropes with Disavowed. after a silly threat by some of its members who had told her they would destroy her ships if she wasn’t on teamspeak. Sis playing from her computer had issues with her soundcard and was enraged at the Disavowed. guys and left to Foolish Intentions to join some of her old corpmates. In the end it was all a misunderstanding, but the damage was already done.

The Foolish Intentions guys had set up a tower in a lovely C3 wormhole called J155419 and several small kills were made. But after awhile things got boring and everyone was craving for some more excitement. Stacey and Gabryella being inseparable brought all their stuff back to highsec to look for a specific wormhole. Some of the Foolish Intentions members wanted a highsec static. Others wanted one with a lowsec or a 0.0 static and after some debating we finally figured out which type of wormhole we wanted. It had to be a C2 wormhole with a high security static and a C3 static and it also needed basic planetary interaction for some extra income.

After searching and searching for the right wormhole and one that wasn’t habited or defended, I gave up. The wormholes that we wanted were very hard to find. I calculated what the chances would be and it meant I had to probe down 100 wormholes a day in the same region for almost six months! Luckily I was still a member of Disavowed. and they have this neat program called Vippy, which is like Siggy but way more advanced, and there was this shiny wormhole J222822, which had all the requirements we wanted.

It didn’t take long for me to check it out and to my surprise it only had one active medium Caldari tower that was badly defended and owned by some hardcore miners. The player owned customs offices were owned by the Merchants Trade Consortium which were previous members of Disavowed. This was great!

Our large Amarr tower was set up and was called I love you! Having experience with control towers Stacey got the honors of placing and anchoring the modules, which was a tedious job, because every module required a two minute timer to anchor. Eventually she got it done though and our tower became amazing.


The old habitants, which were members of a small corp called KGI, weren’t too happy about us invading their wormhole and we got several incoming messages with a lot of questions and all in very crappy English. Apparently these capsuleers had stayed in this wormhole too long and had lost their speech ability. We replied with: We are ufool, we are pvp. A few days later they had stripped all the modules of their tower and moved their ships to the safety of empire space. We had even given them an escort by letting their hauler go on the wormhole entrance.

J222822 was ours, but we still had bugs in here called sleepers. They were a whole different ballgame for the girls. These drones were nothing like the rogue drones in highsec or 0.0 space. These drones were nasty. However, Stacey was mastering her skills for specialized ships, which originated from the wormholes themselves, the strategic cruisers. She got herself a Legion and stole a fit from one of the many discussion forums about handling the nasty sleeper drones while Gabryella had trained for a Noctis salvage ship to clean up the mess Stacey would make.

Sleeper killer Legion

Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II
Heavy Pulse Laser II

Experimental 10MN Microwarpdrive I
Large Capacitor Battery II
Shadow Serpentis Stasis Webifier
Tracking Computer II

Coreli A-type Small Armor Repairer
Coreli A-type Small Armor Repairer
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Heat Sink II
Heat Sink II

Medium Anti Thermic Pump II
Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II

Legion Defensive – Nanobot Injector
Legion Electronics – Tactical Targeting Network
Legion Engineering – Capacitor Regeneration Matrix
Legion Offensive – Liquid Crystal Magnifiers
Legion Propulsion – Chassis Optimization

Scorch Crystal ammunition for long range shooting and Imperial Navy Multifrequency for short range shooting in the cargo hold. Some nanite paste in case you had to overheat the repairers and of course tracking scripts. A mobile depot for refitting or a mobile tracking unit is optional.

The sleepers were fearless and the first few times Stacey had to warp off not to get butchered by the many launchers and guns aimed at her. Also the e-war used by the sleepers was not to be messed with. Some had stasis webifiers, others had warp scramblers, remote repair modules or even neutralizers. The worst types could call in more sleeper drones with more guns and launchers, but after a few tries Stacey found out who those were and discovered that the Legion was able to kill almost any of the waves without taking a scratch as long as she focussed on the right sleeper types.

It all paid off. Sleepers got killed, loots were taken, wrecks got salvaged and data and relic sites hacked. Not a single sleeper was safe for little Stacey anymore and don’t forget the gas sites. She was able to kill all the sleepers in there too and many of the precious gas clouds got mined to oblivion. The loot bay got full. However, something was bothering us and it involved the many structures of the previous owners and the player owned customs offices. They cluttered our scanner and we wanted them gone. But it would take ages to do so, ages we didn’t have.

Suddenly Rouge Angel got a great idea. We are going to build ourselves a large dreadnought, the Moros. With her huge blasters and siege module it should be extremely easy to kill all the player owned towers and defend our tower when we are being invaded by an alliance with a large fleet. We all cheered.

Building a dreadnought was no easy task though. The modules and capital parts had to be bought at several trading posts and transported into the wormhole with transport ships like the Impel or Bustard. These ships have a 50.000 m3 fleet bay, which is huge, but could carry only 6 capital parts during one trip and we needed 250 parts to start building the ship.

After a lot of tedious hauling we had set up the capital assembly array and after exactly two weeks a huge Moros dreadnought showed her face and gently hovered within the force field of our tower looking across J222822. Bottles of spiced wine were opened, the empress was born and ready to role and rule.


And so she did. Her guns smashed trough the player owned towers and we unanchored and confiscated all their modules. It saved us a lot of time and fetched us a nice 150 milion isk, which wasn’t bad at all for a tower shoot.

But as usual the fun was short and we got bored again. Sis and I were very busy in the real world and we had hardly any time to run the sleeper sites or run the little relic and data sites left by pirates, which are now available in wormholes too. And we were not the only ones. Disavowed. was having issues again and quite some VFI members got fed up with those and went to do other stuff. I invited them to join us in the C2 and use our tower as a staging point to make themselves some quick isk while we were gone.

It was great. After a few weeks the tower was bustling with activity and capsuleers and their ships were warping back and forth to do what they wanted to do. But there was one thing we couldn’t do and that was planetary interaction. After reinforcing some of the player owned customs offices, Merchants Trade Consortium had set their timers to mid night EVE time, which is also mid night in the real world for us. After a few tries we had the time to actually try and kill one of them, but the Merchants had formed up a small fleet to counter us and we were forced to let the customs office regain shield again.

It didn’t take long for us to receive a message with a build in threat. In short: we had been set ‘kill on sight’ and The Last Chancers, the alliance MTC is in, would come and try to kill our tower and our dreadnought. We had to pay a lot of money for the customs offices and even more if we wanted to be left alone. Disavowed. had solved their issues and I informed them about the situation. They were all willing to defend the tower if they had to, so we responded properly by killing the first office during the weekend and setting up our own.

Today the big EVE spy network contacted us and informed us that The Last Chancers are looking for a Moros dreadnought and wanted to show up with a large fleet to clear out a little C2 called J222822. They sadly decided not to, apparently it would be overkill.

Sad though. Not only the Disavowed. alliance is ready to show up, but one of the scariest highsec mercenary alliances EVE Online has to offer wants in on the action too and all for free of course. I also wonder how many of the guys that still have a little cat or fist tattooed on their butts and like us and made a lot of friends along the way are willing to show up as well. Interesting. So yes, I dare you TLC, bring it!


It is that time again! The alliances of New Eden are mustering their highly trained fleets and are flying ships out of their own hangars, risking everything for the glory and possible winnings in brutal matches where losses are felt dearly.

*** Aug 24 ***


I was so exited and so was my sister for participating on this alliance tournament. We had seen several of the previous tournaments on youtube and gazed at the players showing off their epic skills. So when we had been given the opportunity to join we ceased it with as many hands as we could muster.

Unfortunately we hadn’t been given a whole lot of time. Due to troubles within the alliance and the hasty retreat of one of her key members, who was also responsible for setting up our alliance fleets, Disavowed. had to improvise and had done so poorly with a tinker setup that was unable to break M.I.F. who had brought a Minmatar rush setup.

No, this had to be done right this time and I had send Poerkie, who was now our alliance tournament leader, several setups with one including Vindicators and other nasty ships capable of taking on a decent setup that wasn’t going to out kite us. While I wanted to fly Vindicators he wanted to go for the active tanked Hyperions and after a short skirmish on the test server we decided to go for the Hyperion, because those active tanks were amazing. I knew they wouldn’t work, but neither would the Vindicators with the setup we encountered.

A few days later sis and I got our fits by mail. Although sis owns Gabryella her account and thus Gabryella herself, she decided to fly with Stacey instead. Logging on on each others accounts was very illegal, but who cares anyways when you both live in the same house and sometimes even share the same computer. It meant that I had to play with Gabryella in her Ishkur filled with repair drones.

Sis was going to fly the only Amarr ship within the setup. One of my favorite ships in the game, especially active tanked and one of the most pretty looking too: the Vengeance. For a moment I doubted that she would still remember how to activate guns and tackle, but I guess you never forget after learning such things. It was like riding a bicycle, going for a swim or having sex. In no time she flew the Vengeance with a vengeance and people on the test server died including me. On top of that, Disavowed. created their very own ad to be shown during the tournament. This would be great!

Gabryella and Stacey were ready at the station close to Jita (just in case we had to switch ships) when suddenly they were teleported to Jove space by the great Gods of eve online. This wasn’t going to be a random mission, this was going to be an epic battle between real capsuleers, considerably the best pilots in the whole universe and both ladies were going to measure up their strengths against them. Alright guys and girls, stay calm, here they are. Wait, what? … Ishtars! How is that possible?

Apparently our FC had banned the Gila at a last notice, which opened up the opportunity for the enemies to bring one of the few ships that could counter our setup, or at least turn the fight into a one sided massacre. As a joke I told our FC to warp in everyone at the zero beacon, but he wanted our Oneiros and our Eos command ship at range from anyone else. Primary would be the enemy Prophecy or the Eos.

Countdown started and I burned out immediately towards the Eos, while the hostile Ishtars deployed their sentry drones. ‘Point on the Eos!’, I yelled and in my excitement I lost point and web for a short moment, but regained control and continued orbiting the command ship at 500 meters with the Ishkur while firing the guns. I also deployed drones and launched them at one of my fellow Ishkur pilots who was taking quite the beating. Little did I know that we had already lost all of our battleships and that HUN was already working on the frigates. Within a second I was pointed by all enemies and within another second Gaby her Ishkur blew up into a thousand pieces.

Sis was still alive though and she had been guarding the Oneiros until the call went out to go for the logistic frigates. In her attempt to kill one of them she had burned away from the Oneiros, who could not repair anyone due to the hero Taranis, and also she died a horrible death as our last hope for victory.

Sis and I stared at each other like we did when we saw the Ishtars on the field. Why did our FC send in the Oneiros at range with the dampeners present, why did he primary the battlecruisers first and why the freaky Isthars when he clearly told us they would be a threat and banned? Shortly after we laughed though. It didn’t matter and another scratch on the large list of to do things on Eve Online was made. Thank you Disavowed. and especially Poerkie and our fellow pilots for allowing us to fly with you during this event. It was short, but it was also a lot of fun. Oh and remember: we got some serious style points for bringing the Hyperions!

It is weird in the world of eve online. Unlike other games where you have instant great play eve online offers weeks of boredom after which you get weeks of the most awesome play. This time it was no different.

*** Jul 14 ***

Tower 3

Mal and Bnizzle contacted Stacey and Gabryella asking if they wanted to help out and kill a defended control tower in J132918 filled with capital construction modules. ‘Trust us, this is going to be fun, it is owned by an inactive alliance called the Beacon Light Alliance and they have placed their hardeners outside of the shields!’ For those that don’t know, placing hardeners outside the tower force field is a rookie mistake because it makes the hardeners vulnerable to attacks and renders them pretty much useless while investing a lot of the tower’s powergrid and cpu. On top of that some modules were unanchored outside the forcefield as well, ready for us to steal.

But the guns were active, so we needed at least 3 Guardians and a couple of damage ships. After some calculations the few Vexor Navy Issues would reinforce the tower in 8 hours? …  No, there has to be another way and Stacey and Gaby went to the fitting table in the Jita 4-4 station with a bunch of try out fittings for the Vexor Navy Issue.

‘This one?’
‘No, it needs a capacitor transfer I think.’
‘Ok, this one?’
‘No, no shields. Armor, something like the Lovetar with faction repairers!’
‘Something like this?’

Love VNI xoxo


A new Vexor Navy Issue was found that was both damage and repair in one and of course it was called the Love Vexor Navy Issue or in short the Xoxo. We had no idea whether they would work against a defended tower. Yet we decided to take them for a spin and with a bit of fear in mind 6 brave Xoxo pilots with Eos support took the warp.

‘FC, stay here!’

Bnizzle had warped us in at 100 km away from the tower and burned towards the guns. We were in a quick pursuit because the medium energy transfer array and faction repairers could only reach out to 6 km and we would not be able to support him if we got webbed by one of the 3 active webification batteries. With our afterburners overheating, the fleet (which had to be a big remote repair ball) had spread out like a large snake towards the tower in which no one could reach each other anymore.

For a moment I even thought about warping my Xoxo’s away before the tower would hurt us pretty bad. But wait. None of us was taking damage! None of us were neutralized and none of us were webbed. How is this possible, did they? Yes they did. They had set the tower hostile to anything that had less than 0.0 standings. Which meant that us being neutral at 0.0 standings were not hostile and could just warp towards the tower and shoot the tower itself without taking any damage from the tower guns.

After laughing about this we stole the offline modules and disabled at least 6 guns and the energy neutralizer battery before working on the tower. Things went great and even our Eos warped in for some added damage, when suddenly someone from the Gentlemen’s.Club warped in and figured it was time to online a few modules and change the tower standings to hostile towards neutral players like us. For a moment we stopped. Should we shoot the modules being onlined, or should we warp away before he would online more neutralizers and the ever menacing warp scrambling batteries that would prevent us from warping away? We decided to do the last thing and warped away.

Fartwo > Dont wanna stay?

The Gentlemen’s.Club now owned the tower and we spotted one of their Oneirossesses repairing the modules we had disabled. With him at 20 km from the shields we quickly warped over with 4 of our Xoxo’s, but landed at 12 km from him. And because we had afterburners fitted we didn’t manage to catch him in time even with our warp scramblers overheated. At least it was a good try and the Oneiros didn’t dare venturing out again without some of his friends with their own repair ships as backup.

This was going to be a tough match and there was noting we could do without some of our friends. Disavowed. could do this for us, but I was most certain that they wouldn’t show up for a tower fight. However … Bloemkoolsaus contacted me saying he wanted to talk and he was serious about it. Apparently a guy named Rick from the Gentlemen’s.Club had send Disavowed. a mail about the tower shoot and for a moment I feared that I had done something really bad and Stacey and Gaby would end up with red bottoms after this very short adventure.


A serious threat against a serious alliance, one that is willing to fight for their home with everything they have. I admitted I was behind this one and my friends got invited to the channels right away. A few hours later a very expensive 50 man armor strategic cruiser fleet filled with angry pilots jumped into J132918 and the ladies felt so proud when we arrived on the tower, which was guarded by about 6 hostiles manning the guns. I wonder what went trough their mind at that point and especially Rick’s mind for sending that mail.

The fight was great and we took down the webification batteries quickly to make sure the guns wouldn’t track our ships and deal their maximum damage. Reinforcing the tower was a bit of a pain though. Most of the strategic cruisers were equipped with short range guns and those that weren’t were spewing ammunition faster then selling ice-cream on a crowded beach during a sunny day. But after a few ammunition runs and the defenders putting the neutralizer batteries on the Xoxo’s (which don’t need capacitor to apply damage) for a long time we managed to reinforce the tower without any serious issues.

*** Jul 16 ***


After the reinforcement scouts were left in the system and they discovered that our hostiles jumped in with Battleships and that they had repaired all the modules surrounding the tower. If the shields on the tower (which were now 25%) would hit 50% after some repairs, they could online all those modules again and be in a comfortable position during the fight. The timer was set, they wanted to fight and hopefully many alliance members would too.

Because we knew that our hostiles were going to use battleships to try and kill our armor strategic cruisers at short range our fleet commander Kais went for shield ships instead. With Ishtars and Gila cruisers being far too awesome at the moment, we decided to bring those and bring a lot of those. 17 Ishtars, 3 Gila’s, 2 Scimitars, a Broadsword heavy interdictor and a Claymore command ship made their way towards the wormhole exit.

When we arrived at the highsec system leading to the C2 they closed the wormhole with their battleships and for a moment we thought that they wanted to keep us out while repairing the tower. However, they had seen Mal jumping out and thought we were already in J132918 trying to flee. Such nerves! A new highsec exit was probed out quickly and our fleet jumped in and stayed there for a bit. One of our scouts reported an Archon and a Chimera carrier at the tower. Cheers went up, but our fleet commander calmed us down quickly and ordered us to Focus.

‘The Chimera is outside the shields now repairing the tower.’

Short but firm commands sounded trough the coms: Alright, lets go! Deploy Drones now and follow me! Gila’s only, bump the carrier downwards! Everyone primary the Chimera! How are our repairs holding?

Great simple orders which some still didn’t understand. The Chimera carrier that was primary was losing shields quickly and while the Gila’s were bumping it downwards and outside the tower shields, some of the Ishtar pilots had not been listening and were bumping the carrier upwards into the shields. While the carrier got into armor Mofo Keikira was bumped safely behind the force field again and was able to repair all his shields.

But they were losing their fighter drones and the tower shield got low, so again the carriers went outside the force field to try and kill us and repair the damage done by us to the tower. I wonder why they didn’t send in their battleships to try and take on some of our Gila’s when the Chimera was bumped downwards far away from the safety of the shield this time. But it was a good thing for us. Even with the Archon repairing frantically there was no way they were going to safe Mofo Keikira, who thought it would be a great idea to go into triage at the last moment. A juicy killmail colored our killboards and made all the time invested into this operation worth while.

Carrier: + 227 mil pod

We tried bumping the Archon afterwards, but he went into triage and managed to safe his skin on the edge of the force field. Slowly but steadily the tower went into armor and our hostiles started moving their battleships out to the safety of a neighboring tower owned by a mining alliance. One that was well defended with a lot of people protecting it and watching us trying to deploy bubbles to catch the stragglers.

Our eyes got wider and yells were had when a Revelation warped straight towards us and landed into the shields. Even though I had placed mobile warp disruptors on the tower, the few defenders had focussed them down and the Archon and Revelation escaped, leaving us with just the Chimera killmail.

‘Leave those mobile bubbles Stacey, they will just kill them or warp to safe spots anyway.’

With a big blast the tower exploded and for some reason the same guy that had written in local if we didn’t want to stay had stayed in his Crow only to lose it and his pod.

Crow: + 96 mil pod

The destruction of many of the tower her modules commenced and juicy loots were taken. Several billion isk of blueprints, blueprint copies, ships and loots ended up into our hands and Gabryella had managed to sneakily take the tower kill and had proudly posted it into the fleet channel.

Tower: + 1 billion worth of modules

Tired by the long fight the ladies relaxed and while staying at the staging tower our fleet managed to club Fish TulakHorde in his Gnosis battlecruiser to death, making that the last kill of our little invasion.

Gnosis: + pod

So what next? Well, the mining tower is too heavily defended and Disavowed. wanted to get paid if Mal and Bnizzle wanted to take her down and try to kill the Archon and Revelation. Overall it would not be worth it and we decided to move out. I had already told Mal before setting up his tower that he had to set up a tower like my old drug tower. Instead he created an awesome mighty ball of doom, but found out the hard way that unanchoring all the modules would take forever.

Tower  Tower 2

Lesson learned and with modules being not that expensive we left them alone and just unanchored the tower. Unfortunately I had forgotten that unanchoring the tower can not be done when there are modules anchored on it. And you can’t unanchor modules when the tower is no longer online. So to unanchor the modules we had to online the tower again, fly across this ball of doom to unanchor all the modules one by one until we could unanchor the tower again. A very complicated and time consuming system invented by CCP to prevent people from putting towers up all over new eden probably.

So we left the tower too and who knows our hostiles might engage it. Maybe they will set up a new badly defended tower and decide to repair it with their Archon this time. Either way, the whole operation was a great success. We managed to secure the juicy loots the tower contained. The fleet was professional. I felt great when the entire alliance showed up. We had a fun time and my friends learned a lot from their mistakes.

But the absolute best thing was that both Stacey and Gabryella got their very first capsuleer owned Carrier kill during their time in New Eden!

‘I’d hate to fight the worm responsible for all these wormholes in New Eden.’

– Stacey Starwolf, YC114

Being back from real life I hopped into my favorite world of eve online and wanted to try something new. The alliance was still recovering from what looked like an internal power stuggle and I felt hesitant to move my ships into our new C6 J133906, called REDRUM. So I started looking for a new wormhole to house my drug production and gas reactions. Of course all temporarily until I could settle in the C6 again.

Stacey had made a little list of wormholes that had her interest. Little amount of planets to prevent hostiles from invading, enough planetary interaction to get your own tower fuel and preferably a highsec entrance to get stuffs in and out pretty easily. So my epic voyage trough highsec to find one of the holes marked took me a whole 1 jump from Jita to a C1 called J170949, a class 1 wormhole with only 4 moons of which a few were taken with large dead towers. Things didn’t go as planned.

*** Jul 12 ***


Day 1

Dear Diary. While planning to destroy the towers with the Dark Alliance. in J170949 and occupy the wormhole, I was suddenly messaged by two old friends of mine, Mal Isbad and Bnizzle, the last one part of Ocularis Inferno. Apparently they had found a juicy, but horribly fitted tower in a C3 wormhole called J212304 and wanted to take the wormhole for themselves. Well, isn’t this great, while I was searching for a new wormhole my friends wanted to claim one. Lets join in on the fun!

I contacted Jordan from the Dark Alliance. and he wanted to join in as well. In Jita lots of hugs were shared and I had asked Scotty to outfit the shield Ishtars with some faction drones and a probe launcher. We don’t want to get stuck inside a wormhole and having to selfdestruct now do we? Things started off great. The highsec entrance to J212304 was found and we all warped to the fleet leader who was already reinforcing the medium Caldari tower, which was indeed silly defended with only jamming modules.

Initially they tried killing the tower with T3 battlecruisers, but with the Vexor Navy Issues and Ishtars being able to do damage while being jammed by the jamming modules I was happy I had brought my Ishtar for this job. Within an evening we had reinforced the tower and 3 customs offices owned by the PublicRelations corporation and their friends.

Day 2

Mal wasn’t feeling well and had accidentallly targetted one of our own members and deployed his drones. Fortunately no real damage was done and there were no DED officers to punish him for his mistake. We did manage to reinforce another customs office though, turning the customs offices in reinforce mode at 4 now.

In the afternoon I told Mal to set up a tower just in case the enemy tower modules would contain juicy loots for us to take and of course it was nice to have a safe heaven in case things go wrong. No don’t fit any modules, we want them to fight us silly Mal.

Day 3

Dear Diary. The first customs office died without any issues whatsoever. 9 Hours after this the tower will run out of Strontium Clathrates and get vulnerable. On top of that, the tower will get out of reinforce mode just before downtime, which will regenerate the shields again. If I wake up early I will kill office number 2.

Poco 1:

I slept well and destroyed another customs office, but it was time to destroy the tower and one of the hostiles got online. He logged off quickly though and the Vexors and Ishtars were ready for combat. Brockmist had joined us with his Stratios. It was like a reunion and some of the members said this was one of the biggest fleets since the breakup of Disband and the scattering of its members.

The tower went down quickly without any problems too and a big blast could be seen troughout the system. For a moment I thought that they would have evacuated their ships during our little nap, but the maintenance bay dropped a fully fitted Venture and a Badger. The hangar was filled with lovely stuffs too, which fetched us a lot of isk.


Poco 2:


On top of that we reinforced customs office number 5, 6 and 7 which means that there are now 5 customs offices in reinforce mode, ready to be taken out in a couple of days.

Day 4

Dear Diary. Today I relaxed. The offices we had put into reinforce mode have a two day timer, which means that there is nothing to shoot today. I don’t feel like reinforcing any more of them, especially while being alone, that just takes ages. Mal is still sick, maybe it has something to do with the strange effects that are in this wormhole. It is good to see my friends again, but they have no idea how wormhole life works, so I keep sending them screenshots of our wormhole mapper to show them which signatures are inside the wormhole and which systems are attached to it. They want a program like that too and I am not surprised, because the Disavowed. wormhole mapper is awesome.

Day 5

Mal was late and Brockmist was going on a holiday. Bnizzle and his friends were all having a drink, so Gaby, Zhuge, Bax and me had to do it ourselves. Just before we started I probed down a new signature. Apparently a C2 wormhole had connected to ours. J155620 had about 10 towers all owned by Upholders alliance and a Proteus was on scan with core scanner probes, so they were active. Bax kept an eye out for hostiles, while the first of the five reinforced offices went down.

Poco 3:

We started working on the second reinforced office, but I got a bad feeling in my tummy and told Gaby, Zhuge and Bax to spread out. In a star formation we started on the office when suddenly a Loki popped up on scan, followed by a few battlecruisers. While Gaby and I warped to planet 2, Zhuge and Bax warped to the tower. As they arrived a Devoter warped in at range and bubbled up. A close call. However, I got stuck on planet 2 and started making safespots. At the safe probes were launched and I told Gaby to follow me towards the highsec exit. We warped in at range and fortunately there was no one there. Lets head back towards the safespot and warp in at 0km. It was a bad idea. While I landed their fleet landed with me and quickly I ordered Gaby to stay at her safe while I had to jump out. Gabryella now all by herself on the safespot got scared and faced a Sleipnir, 10 various T1 and faction battlecruisers, a Rapier, a Devoter, a Loki and at least 1 Proteus all looking for her.

So I stayed on the wormhole in Kiras hoping the entire fleet would warp to it and they did. The bubble went down on the tower, which gave Gabryella the opportunity to warp to the tower and come to her senses behind the safety of the shield. After a long wait our hostiles had finished our job by killing the customs office themselves and I had moved to Jita to pick up some stuffs.


Poco 4:

We were in for an even bigger surprise when they had set up their own customs office, probably hoping we would reinforce it to stage a fight. I told everyone we shouldn’t. Not only would it be a very long stay inside our spaceships shooting at structures, but we had what we wanted and there are better wormholes to occupy out there.

Day 6

Dear Diary. Being unexperienced will lead to death. My Providence glided trough space gently with our loots and all that was left were our tower and the many customs offices that had survived our attack. Mal had unanchored the tower and Nefayn decided to pick her up while I was on my way to Jita. A bomber was spotted before, but screams were yelled on the coms: ‘They are trying to take our tower!’ I hurried back with my Raptor interceptor and jumped into the wormhole. A lot of things went wrong. Nefayn in the hauler got killed before I got to the tower: + 21 mil pod. I engaged the bomber straight away, but they had help from a Sabre and a Blackbird which warped in to help out. However, maybe amazed by my flying skills they warped to a safespot at 200km away.

A Caracal joined and when they found out that a little Interceptor can’t do much against a 4 man fleet they warped back and I slowly started plinking away shields from the bomber. Bnizzle uncloaked with the Proteus and our enemies warped away besides the Blackbird which I quickly tackled. I bet the Blackbird pilot panicked a bit, but eventually he did what he did best and jammed both Bnizzle and me and warped away.

I was bombarded with messages. ‘Who are you? You are preventing us from taking the tower!’ So I started a little chat. In the meanwhile our FC had disconnected and Gaby had fleet control. Unfortunately she didn’t have any fleet skills, so I had to take over fleet command while fighting on the wormhole exit. On top of that people were asking to be invited and hoped to get a bookmark to the wormhole exit. And all this was happening at the same time!

My computer screen went crazy and I told everyone to relax on chat. First I ordered Gaby to give me fleet control. Members got invited and when that was done I had Gaby sit on the highsec exit, so people could warp to her and join the fight while bookmarking the wormhole entrance and exit themselves. On top of that I wanted people to stay put while our FC got back online. During my chat with Merruk I had found out that he and his friends were a bunch of new players that had caused all the panic and they had no idea what was going on and who was with who.

Of course I lied and told him that I was fighting the Nyan guys together with Brock from Foolish Intentions, but unfortunately his friends were scared, gave up and left the wormhole. So besides the bomber in system everything was safe and when I arrived in the Impel I could gently scoop the tower and just jump back into highsec with Gabryella and our enemies fighting other enemies, of which almost all were our friends closeby to protect me.

Day 7

Dear Diary. Yes, a lot went wrong during the past week, but also a lot of things went right thanks to my experience gained with the awesome guys from Disavowed. Overall it was a lot of fun to see my friends again and to see them having fun. With only 2 losses (the hauler loss and Mal his silly ‘lets go rat during an invasion’ loss: but over a billion isk worth of loot, the whole operation was a success and I think the lessons they learned were even worth more. A new tower is already set up in a C2 wormhole called J132918 that has a few hostile towers ready to be destroyed. This wormhole might be the one they are looking for and the one I can use for my illegal drug activities.

But first things first. We all got 75 million isk for our troubles, which is a sweet sum and I am going to spend my isk on some new shoes before I’ll head out again.

I was having doubts about writing this action report for quite some time. There was plenty of action, but so little for poor Stacey. However, having a day off from school meant I had time to write about this little story that was to become my first wormhole invasion ever and actually became a pretty famous one too.

 *** May 1 ***


During the end of April it was the ‘Goons are burning Jita’ week and I thought about joining in to kill those pesky little bees trying to ruin the market by killing all those poor traders who forgot about this yearly event. But on the other hand, just let them have it. 0.0 has become a boring place with nothing but large coalitions owning it. It is even so bad that Disband. lost the few moon mining towers they had in the dead end system of KFIE to almost all of the CFC. Even the little tower on planet 8 moon 8, the moon that was once mine, had to pay the price.

Anyhow, with Disband. now roaming trough lowsec and probably deserving these losses for killing 8 juicy Goon carriers that month, Stacey and Gabryella were happily sitting inside the home wormhole and playing something that looked like chess, but had little spaceships instead. Suddenly someone from the alliance told us that he and his two Naglfar dreadnaughts were spotted inside the J104921 wormhole by a lonely Sabre. The pilot of these dreadnaughts was called LordsServant or in short Lord and this meant that his tactic of killing juicy ratting carriers had gone down the drain, but that a new opportunity presented itself, the one that is called an invasion.

20 Bilion isk in ransom was demanded, but our targets wouldn’t pay up. This while the loots were plenty with several towers and their faction modules and of course their juicy hangars filled with ships and modules. So the invasion was a go and people were ordered to bring heavy armor ships. Stacey was in Jita to grab one, but I had trouble deciding on the ship type. Should I bring an alliance fit Proteus, Guardian or maybe a Devoter? Wait, a Devoter, that is a nice ship to bring, I haven’t used her in ages.

With the Devoter and her two bubble makers, Stacey set sail to the highsec entrance and jumped into J104921. It was the most exiting day of the whole invasion for her. The first towers were put in reinforce mode and inside were a Revelation and an Archon carrier that figured it was time to get out before we were going to cage in the tower. For those that don’t know, ‘caging in a tower’ means putting so many bubbles around the tower that no one can warp in or out without killing some of the bubbles or burning trough them, which meant easy kills for us of course.

Caged in

Keep flying with them Stacey, round and round you go. They may not escape before the large T2 bubbles are anchored. It went great, but unfortunately I had T1 bubble makers fitted. It wasn’t wrong, because it was the alliance fit, but T2 bubble makers will give you bigger bubbles, which is better. Even though I had bubbled up and was bumping the tower shield, the Archon had managed to escape with only 1 or less km away from my bubble. The Revelation however did get stuck and he had to find another way out. He almost managed to do so when I had missinterpreted the fc’s orders and had burned in the opposite direction making Stacey end up on the wrong side of the pos. But as he activated warp, the last T2 bubble went up just in time and he got stuck anyways and logged off.

Lord had made the mistake of closing the highsec entrance and jumping in with his Orca while he had a negative security status. Apparently when you jump into a wormhole someone collapses you are automatically send to a celestial, in his case a stargate! Everyone could shoot him, but before they realized he was a pirate, the police webbed his Orca into warp and he could safely dock her up before grabbing an alt to pick the ship up later on.

The new C3 static was found and this one led to Gallente lowsec. A hostile scout jumped in and started probing for exits and so did we. Nothing happened for awhile until the scout jumped back in. But wait, he wasn’t alone. More scouts jumped in, including some from large wormhole alliances like Whale Girth and Verge of Collapse. A few did not survive. + 146 mil pod + 16 mil pod

It didn’t take long for us to find out that our targets had hired a couple of wormhole alliances to kick us out of their wormhole. A group of 20 strategic cruisers plus support waited in lowsec on the C3 wormhole for us to come for them. We didn’t and Stacey was ordered to bubble up with her Devoter inside the C3 on the J104921 wormhole while everyone else would reduce the mass of the wormhole by jumping in and out with their microwarpdrive on. This was done to have our hostiles collapse the wormhole after they would jump into us and be trapped with our fleet, which consisted out of about 10 strategic cruisers, 2 Vigilants, 2 Devoters, 3 Guardians, 2 Naglfars and a Nidhogger carrier.

‘Are they on scan yet Stacey?’
‘Yes, they are on scan now.’
‘Ok, jump back to join us.’

While I did, the wormhole had become critical by accident and our hostiles that were waiting on the other side didn’t want to risk being stuck on our side. After a nervous wait, on which I told one of my old friends this might be my very first epic wormhole fight, the enemies decided to leave and went back the way they came. Disappointed or maybe relieved, for they had the bigger fleet, we left the wormhole for what it was and started to pound on one of the hostile towers again. I logged off and left the ship inside our staging tower for others to use.

The next few days I logged on to see what was happening there was no action for me. Our targets were broken and didn’t want to put up a fight. Some were even destroying their own ships to prevent us from taking them. And with this as a sign of surrender I sat on the C3 static for as long as possible with the Devoter and her bubble up to prevent enemies from escaping. If not I used her for closing wormholes and lock people out with Lord or HTC Necosino, who had epically brought in a Hyperion 5 jumps trough lowsec.

Stacey, was that a scout from Whale Girth?’
‘Yes it was, the hole is closed, he is locked out.’

The last day we managed to kill all the towers and player owned customs offices and steal over 50 bilion isk worth of ships and modules of which I flew a lot back to our staging tower. Unfortunately I wasn’t allowed to keep any of them, so I was left with 0 isk and 0 killmails due to the fact that I was not online or sitting on the static with the Devoter to guard it. Guess I had to bring another ship to apply some dps, but in the end I was happy I had brought her and had fitted T1 bubble makers, because she was used a lot by others as well when I was gone.

Some ships were hilariously killed or stolen and an extended report about them and the invasion can be found here:

 *** May 26 ***


The Devoter is now sitting safe and sound back in our home system for people to use while Stacey has trained up Cynosural Field Theory to level 5 and Gabryella has trained up her probing and hacking skills to level 4. Unfortunately I have exams on June the 17 and 18th, so I was and am not ‘allowed’ to play with the ladies for too long. It disturbs me though, because I only got one kill this month and it is even one that couldn’t shoot back.

Also some of my old friends decided to play again and figured they can take back NM-OEA from several large alliances that use the system as a staging system for mining and other pve heresy. With the Jumpfreighter (poor Adriana hadn’t been used in ages and was getting dusty) we moved tons of pvp ships and modules that way and of course I was invited to tag along any time I want to.

I must say, it is very tempting, but I have other stuffs to tackle at the moment and perhaps it is for the best this way anyways. A few days after I had moved the stuffs, my friends owned the system already with just 2 or 3 guys actively killing heaps of ships and locking up 30+ capsuleers inside the stations. Peace for isk requests were already received and kindly refused.

‘We don’t want peace, we want pvp!’

No, maybe in July I will hug the ladies and give them the kills they need again by joining my friends or Viper for some delicious pvp. In the meanwhile, fly risky guys and girls!


Both girls got a lot of mails often with the question when they will return to the alliance and every time their answer was the same: we don’t know. Both ladies didn’t want to think about returning just yet, they had a lot to learn and both had their own missions. Gaby went to a corporation called Banjo Bandits and will stay there for 2 weeks. With her excellent standings of 9.40 for the Republic Security Service her friends will be able to get their much needed jump clones for just 100.000 isk each.

Stacey had a more urgent job. She had to find the illusive C6 wormhole J112417 owned by the Disavowed. alliance, which they called Valhalla or Home. At first I thought it would be an easy thing, but soon I found out that a C6 can be hard to reach. I had to be patient.

I had a lot of help from a cool program that shows all wormholes connected to the C6. Stacey is linked on it, so whenever she enters one of the wormholes her name shows up, which is pretty cool.


But even so, the highsec entrances are being destroyed or put into critical mode quickly by Orca and Freighter pilots needing materials to make capital ships. It shows with the red line and it will be a hellish job to get all the stuffs I want to use inside. On top of that, can this alliance be trusted? And most of all, will they trust me?

So I started with step number one. Lets try and get into this illusive C6 wormhole and try and probe for other wormholes and their sites before using my guns. At first I thought about a covert ops frigate or one of those new Sisters of Eve ships. But in the end I went for a Proteus. It is strong, has a nice bonus and both ladies can fly one. On top of that, it can be easily refit for pvp purposes, which I am not going to do just yet. I need to practice my probing skills first and learn not to be afraid of wormholes.

Stacey’s Scanning Proteus
Covert Ops Cloaking Device II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Sisters Expanded Probe Launcher

Experimental 10MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I

1600mm Reinforced Steel Plates II
Damage Control II
Energized Explosive Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II

Proteus Defences – Augmented Plating
Proteus Electronics – Emergent Locus Analyzer
Proteus Engineering – Augmented Capacitor Reserve
Proteus Offensive – Covert Reconfiguration
Proteus Propulsion – Interdiction Nullifier

Caldari Navy Antimatter, Null and Void ammunition
Core and Combat scanner probes
Nanite Repair Paste

And of course I added some Spiced Wine, for when Stacey gets lost and needs a drink while trying to find her way out.

The alliance and corporation members were all talking about making huge amounts of isk in their wormhole and for them this fit is like a big laugh. Stacey, you are doing it wrong. It needs Faction hardeners or even better, deadspace hardeners. It needs faction damage modules and of course a faction microwarpdrive and faction tackle on top of that. But, even though I sold almost all of my 0.0 stuffs and added a small 10 billion isk to the wallet I thought I would not spend it all right away.

I waited a few days and made a little list of ships I wanted to bring. 2 Guardians, 2 Proteusses and 2 Scimitars should do for now together with 4 Ventures to mine some gas and make some isk. But first things first. The program showed that there was a great entrance and I was ready, Stacey was ready and Gaby was laughing at Stacey. Laugh all you want little lady, you will be next! Here we go:

  • Proteus – check!
  • Proteus Subsystems – Check!
  • Proteus Fittings – Check!
  • Drones, Ammunition and Nanites – Check!
  • Alcohol – Check!
  • New Implants – Check!
  • New clone – Check!
  • Clonejump – 4 hours and 57 minutes – NOOO!

I had to wait several hours before I could get into my new jump clone specifically made for the Proteus. But the next day it was a go. According to the program the chain was still up, but I had to scan my way through. Excellent practice, but holy molly! Even with the faction probe launcher, the faction probes, the probing bonus and my level 4 probing skills it was almost impossible to probe out something. It was like all my probes were confused. False readings, multiple dots everywhere and when I finally had one of those dots it showed it was a gas or hacking site. Help, how am I going to find my way trough these wormholes!

Again, take it slow. If there is one thing I learned from the Viperfleet members it is that you have to be very patient and relaxed. That means instead of speedy shield repair Stacey, I had to become a patient probing Stacey.

If worked. After cursing at the screen after yet another failed attempt to find the next wormhole leading to the alliance C6, I finally found the wormhole I needed and after cursing yet some more I had found the illusive C6 J112417. A little cheer was had behind the pc and of course I was going to check out the posses and bookmarks linked in the system. I took my time and slow boated around and eventually I found a tower I could enter and where I could relax and think.

Showing VFI above the tower created by the pos gunners to welcome new members, the alliance left me a little present to try and test my loyalty. A large Archon carrier was drifting outside the force field all fitted up and abandoned, probably after running a site or repairing a few modules. First, both ladies can’t fly a carrier and second, even if I would tell my friends about this, how would they be able to take the carrier out of the wormhole in one piece? I had to laugh and even thought about bumping the carrier back into the force field. But downtime was calling and who cared anyways. These guys have plenty of isk, they don’t care about a carrier. Better leave the ship alone and pass the loyalty test.

Now it is time for step two, to try and find out more about wormholes and the many traps and goodies they have. My corp members linked me a nice video about the wormholes and how to scan and hunt in them. It is a must see for wormhole newbees like myself:

Gabryella was running trough the hallways of the KFIE station almost pushing into the wall some of the large Blood Raider Pirates that were just hanging out there like they always do. This was serious, very serious and it involved old friends from forgotten times. She had smashed open the bedroom door to see a very hung over Stacey pulling her blanket over her head and rolling over. ‘Gaby, go away!

Forgotten Times




2008 Valor Inc.

For those that don’t know, Stacey Starwolf used to be a Stacy Starwolf without the e in her name. The young Stacy, not knowing the dangers of eve, was recruited by a small corporation called Valor inc. They had only a handful of members back then and were led by Zealot Nagah, a very religious man that had the black heart of a pirate.

With a few other guys Stacy learned how to scan, how to tackle and how to kill poor CVA gang members and their pets that were mining or running missions in Providence. Many losses were had, but also some great kills.

Unfortunately Valor inc. grew and some of its members were against the strict regulations and wanted to try a different path, the path of becoming some of the best highsec mercenaries in the game.


2009 Minos inc.

Together with our masters and teachers from Psychotic Society a small group of 12 members led by Jonas Sheppard embarked on this epic journey. We had war with everyone, from small Mining corporations to experienced mercenary corporations that were hired by large alliances. There wasn’t a week where we didn’t have a war to fight and during our best days we had like ten at the same time. It was a lot of fun!


2009 Legion..

Our killboard grew, our reputation spread and we were growing while led by our awesome leader Heather B. Unfortunately great highsec wars were becoming rare and we were drawn to one of the large alliances in 0.0. With some friends from Jonas the corporation Legion.. was formed and being one of the biggest in the Tactical Narcotics Team alliance she had over 200 members of which little Stacy was sneakily second in command!

Unfortunately the inevitable happened and Stacy got poisoned a few days later. None the less by her own friend and sister Mox Masumi who was one of the 12 and had become jealous of Stacy her power and had found and destroyed all of her clones. When the news got out the remaining members of Legion.. found and killed all Mox her clones in return and a special assassin called Steelrattty was hired to kill her and had done so in EC-P8R.

Like Stacy she was never heard of again.


2010 Minos inc. again

But this is New Eden, a place where anything can happen, even the impossible. What Mox Masumi didn’t know was that Stacy had send some of her DNA to Daque2, who was also one of the 12 and conducting secret experiments (something with green tubes) in Caldari highsec. Banned from Legion.. he had gone his own way with Gehenna, a guy who was there when the eve gateway collapsed, and together they made a new Stacey possible one year later.

She was greeted by her old friends who had left the corrupt Tactical Narcotics Team and joined their old corporations. To her surprise she was taken in straight away, but things weren’t the same though. From the 12 members that had seen the picture of my sister in a sexy tiger outfit, there were only a few left. Legion.. had gone downhill. Corruption and distrust had spread and Jonas presumably had been tricked out of most of his assets. No one heard of him again, but some say you can see a Brutix passing by in the distance when you roam trough TNT space and kill one of its members.

3 Other members created their own corporation and were one of the first ones to successfully occupy a C6 wormhole. They produced some of the first T3 cruisers in game and made tons of isk that way. Unfortunately wormholes are dangerous and I have never seen them again. So I was left with Rebirth, who had joined Psychotic Society, Steve, Cool, Frank and Reev.


2011 The Star Crusaders

Together with these guys and some of the best pvp’ers eve has we took a stand in Outer Ring and made their old inhabitants leave with ease. We fought against Privateers of Virtue and Damned Nation next, who were becoming bigger and bigger. To train new members for Minos Inc. and Psychotic Society sis decided to join again and Gabryella Grey was born. We created our own corporation called The Star Crusaders and had some nice members of which some are still my friends today.

Unfortunately the Caldari Navy had caught Daque2 and Gehenna running experiments on people within the Empire. Both escaped to Etherium Reach where they were abducted and probably abused by hundreds of Russian members from the Red Alliance claiming those parts of space. No one has ever seen them since.


2012 The Dominium

But The Star Crusaders joined the Dominium, a new alliance with a horrible leader. They had high hopes with new adventures in Outer Ring in mind and were big enough to take on another alliance. But unfortunately the Dominium wouldn’t blue our friends, so me and sis got caught in the middle and chose for our friends of course. Heavy losses were had for the alliance and the Dominium disbanded and left.


2012 Damned Nation

Psychotic Society and their friends were getting more annoying in Outer Ring and Damned Nation needed someone with insight about them. In the meanwhile Jordan informed me about juicy ships in A2V and his idea of stealing at least a carrier or two or killing a super. The corp was invited and I gave up some names while Jordan tried working his way into the towers. After a few roams and gate camps I found out that the Damned Nation members were horrible at pvp. But they had blued every alliance close by, including Eternal Syndicate who had settled in NM-OEA. And after a huge fight that involved a lot of allies they had won Outer Ring from the Privateers of Virtue and the Ronin. And yes, I was there fighting with them in a silly Falcon.

But our little plan worked. While I was out roaming, mining barges got stolen every so now and then and after 4 months the big price, a Rorqual and her fittings, were ready for the taking. Unfortunately one of the Psycho members had gone greedy and had stolen a 2 billion isk Tengu from one of the directors from Damned Nation, Alujari Corvus. A warning was given throughout the alliance, passwords were reset and unfortunately only 5 corporations were kicked for being distrustful.

They suspected me for stealing the ships, which was part of the plan. Prior to the grand theft barges I had made Jordan Zhuge the corp leader and told him that I was not to be trusted. Even though the corporation was banned he still had great ties with Alujari Corvus who was the alliance diplomat and some other high members in Damned Nation and had gained their trust by telling them I was responsible for the thefts. He kicked me out of the corp to make it believable and they bought it.


2012 The Nyan Cat Pirates

That’s when I met the amazing Nyan Cat Pirates after I tried killing Kai Jax his interceptor. At first I thought they were friends with Damned Nation, but after a little chat I found out they weren’t, but were asked to be.

With me being red, Nyanpire joined Damned Nation causing unrest within their alliance and it didn’t take long for Nyan to be threatened to be set red if they didn’t remove me from their alliance. What Nyanpire didn’t know was that I still got inside information from Jordan which was coming from Alujari herself. Apparently the Alliance was in a bad state with a fight between the directors. On top of ‘me’ stealing ships, someone with director access had stolen a large amount of isk and they had blamed it on her.

I decided to play open cards with Nyanpire and explained everything. To my surprise Nyan ceased the opportunity by refusing to kick me from their alliance and having me join the fleets they were having with Damned Nation members. I loved it! The directors were so pissed that the big guy himself, 2skulls, had planned an assassination attempt on me. It was reckless and they never got me and my bomber when I joined their fleet. I even gave them a little tour when suddenly a Nyan member contacted me and confirmed me that they wanted me dead.

A mail was send to Nyan and Nyan had send a mail to Damned Nation, spreading the word that they were shooting blues. Within hours several alliances had set Damned Nation neutral or red and an emergency meeting was held about having spies in the alliances. Being enraged 2skulls and his friends made a fool out of themselves. They said that they were allowed to kick or shoot any blues if they wanted to.

The chaos was huge and Alujari Corvus was being bombarded with angry and confused mails from allies. Jordan and Nyan informed her about the assassination attempt and hooked me up with her. I was angry with her alliance, she was angry with her alliance and our words made love. All she wanted to know was who stole her Tengu, which I knew.

The next day a shadow meeting was organized between Psychotic Society, The Star Crusaders, Nyanpire, Rote Kapelle and of course Alujari herself and some of her most trusted friends. It was called the purple coalition and it had only one thing in mind: Damned Nation had to die.

During the next few months we all worked together. While in fleet with my bomber, I had the pleasure of watching Nyanpire drawing first blood by bombing their great leader 2skulls.

The days after a huge amount of juicy killmails colored the Psychotic Society and Nyanpire killboards green, while Rote started reinforcing key towers.

But the best part was played by Alujari Corvus. She was the one that had kept Damned Nation together for all this time with her diplomacy and hard work and she was paid for it by her directors with distrust. Even when they found out it wasn’t her who stole the alliance isk, they never apologized and she was done with them. We had provided the stage and she simply exited left with almost half of the alliance with her.

In reply they had placed a bounty on her head to show their love. It caused even more alliance members to leave and towers that were still owned by Damned Nation were no longer defended. Most of their members had fled to highsec and were happily hunted down during our final stage, the wardecs, which lasted several weeks. The final few that remained were hiding with Vega for awhile, which were made blue for money. But eventually even they said good bye and the beast that was once the largest coalition in Outer Ring twitched its legs one more time and lay still to be dead forever. Our colors were spread, our love was shared, Outer Ring was ours!


Stacey sat up straight inside her bed with Gaby next to her with a fresh glass of water. ‘Don’t cry, we need to go and you know it, I already had Scotty repackage all the ships and modules and have dropped our corporation roles.’ Stacey swept away a small tear rolling across her cheek with the sleeve of her in pink cats and bones covered pajama. Softly she mumbled: ‘But I don’t want to leave.’

‘Don’t be childish now, come on. Lets say good bye to the bartender and our friends. Get dressed, we got to go! Stacey mumbled back: ‘You are right, but no goodbye to the bartender, I don’t like him.’

*** Mar 26 ***

I am sorry to announce that I have moved all my assets to highsec and that both ladies will be leaving Stare-Roids after their 24 hour stasis period is over, which should be tomorrow. I have no idea which corporation they are going to join yet, but a few of my old friends have returned and Cool has contacted me with disturbing news that an alliance called Company Company took a wormhole of some of our old friends and destroyed over 7 billion worth of assets. We are going to try and set things straight.

Every corporation I have been in stood for something, they had a goal. Valor was an awesome pirate training corp, Minos was an awesome mercenary corp. The Star Crusaders were our kids, who are flying with the large alliances now. And of course there was The Nyan Cat Pirates. Ah yes, The Nyan Cat Pirates, they weren’t just amazing pirates, they were pirates with the amazing skill to lvl 5! They conquered Outer Ring, showed bitter 401K Muninn pilots what real fun was in simple Enyo’s and made Delve a safer place with their Police Comets and hotdrops.

However, I have got the feeling that Disband. is still desperately trying to find her way. She stands for religion as Nyan stood for rainbows but she is not spreading it like Nyan did so colorfully. Hopefully with the new move that will all change and the alliance can show what she is meant to be.

Good luck and I will love you guys forever!